• AI Sudoku Pro: A Classic Challenge, Reimagined.

     







    AI Sudoku Pro: A Classic Challenge, Reimagined. - DEMO

    Project Overview

    AI Sudoku Pro is a modern, animated Sudoku experience designed to challenge users with a sleek and engaging interface. The application offers various difficulty levels, tracks time, and uses celebratory animations to reward players. The game is powered by an AI engine that generates puzzles and can offer hints, making it accessible to players of all skill levels.

    My Role: UX Designer, Game Designer, Full-Stack Developer (as a solo project)

    1. The Problem: Stale Sudoku Experiences

    Traditional Sudoku experiences often feel static and uninspiring. Whether it’s a newspaper puzzle or a simple digital version, they often lack the features, polish, and engagement that modern users expect. Key pain points include:

    • Lack of Features: Many applications offer no way to track time, save progress, or get meaningful hints.

    • Uninspiring Design: The user interface is often a plain, un-themed grid with no visual feedback or animations.

    • Limited Difficulty: Many puzzles are either too easy or too difficult with no clear progression path.

    • Lack of Accessibility: The game can be frustrating for beginners who get stuck and have no way to learn or improve.

    The core problem was to transform this classic game into a modern, delightful, and truly engaging experience that caters to both casual players and hardcore enthusiasts.

    2. The Solution: An Animated, Feature-Rich Sudoku App

    The solution was to build a comprehensive Sudoku application that leverages modern design and technology to create a superior user experience. Key features of the application include:

    • Multiple Difficulty Levels: Users can choose from Beginner, Intermediate, and Advanced levels, each with its own set of puzzles.

    • AI-Powered Assistance: An AI engine not only generates unique puzzles but can also provide hints without simply giving away the answer, helping users learn.

    • Real-Time Timer: A timer in the UI tracks how long a user takes to complete a puzzle, adding a layer of challenge and a benchmark for improvement.

    • Dazzling Animations: The game uses celebratory animations upon completion, providing a sense of accomplishment and reward.

    • Intuitive Interface: The main screen provides a clear choice: "Play Classic Sudoku" or "Solve from Image" (a premium feature), catering to different user needs.

    • Modern Aesthetics: The use of a dark theme, vibrant colors, and clear typography makes the game visually appealing and easy to play.

    This approach revitalizes the classic game, making it a more interactive and rewarding experience.

    3. My Design Process: Focusing on Engagement and a Sense of Accomplishment

    My design process was centered on the principles of making a simple game feel special and ensuring that the player feels a sense of progression and accomplishment.

    • User Research: I conducted informal interviews with people who play Sudoku regularly and those who don’t. Players expressed a desire for a game that felt modern and provided a clear path to improvement. Non-players said they were intimidated by the game and would appreciate a tool that could help them learn the basics. This feedback underscored the need for a game that is both challenging for experts and accessible for newcomers.

    • Information Architecture: The UI was designed to be simple and direct. The landing page provides two clear choices, minimizing decision paralysis. The in-game UI is clean and uncluttered, with the focus remaining on the puzzle grid. The time and difficulty settings are always visible, adding a subtle layer of challenge.

    • Prototyping & Visual Design: The UI was designed to be visually striking and engaging. I used a dark theme to make the vibrant, playful colors of the buttons and text stand out. The typography is clean and modern, and the overall design is sleek and professional. The animations and visual feedback were carefully designed to make the player feel a sense of progression and reward, turning a simple number puzzle into a celebratory experience.

    4. The Final Product: Sudoku, Reimagined for the Digital Age

    The final application is a powerful and intuitive tool that successfully revitalizes a classic game. It is not just a digital version of a newspaper puzzle but a comprehensive gaming experience that provides a sense of challenge, a path to improvement, and a rewarding finish. The design prioritizes engagement, visual appeal, and a seamless user experience, making it an essential asset for anyone looking for a modern and delightful brain-training tool.

    Key Learnings & Outcomes:

    • Visuals Matter: The most valuable feature of the application is its ability to provide a clean and visually appealing interface, which makes the game feel modern and exciting.

    • Gamification: By adding elements like a timer and celebratory animations, the application successfully gamifies the Sudoku experience, making it more engaging and rewarding.

    • Accessibility through AI: The integration of AI for puzzle generation and hints makes the game accessible to a wider audience, from beginners to experts, and provides a clear path for skill improvement.

    This project demonstrates how a user-centered design approach can be applied to create a powerful tool that is not only a technological solution but a practical and indispensable business asset.

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    Thank you for visiting my portfolio. I’m Raghavendra Mahendrakar, a UX/UI Designer with extensive experience in crafting intuitive digital products, responsive mobile-first designs, and enterprise-grade interfaces. If you're looking to collaborate on a user-centered product, need expert guidance on UX strategy, or are seeking a UI/UX product design expert for your upcoming project—I'd love to hear from you.

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